﻿using System.Collections.Generic;
using Framework;
using GameTable;
public struct ItemInfo
{
    public string Icon { get; set; }
    public string Quality { get; set; }
    public string IconColor { get; set; }
    public string Name { get; set; }
}
public class OperationTable : Singleton<OperationTable>
{

    //以后所有查找表的操作都放这边

    public Bomb GetBombById(uint id)
    {
        BombTableWrapper table = TableManager.GetInstance().GetTable<BombTableWrapper>();
        return table.GetById(id);
    }

}
